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Ck2 after the end submods
Ck2 after the end submods








ck2 after the end submods

Fighting the Boltons and Lannisters with Stannis at AFFC bookmark. *Gerrick Kingsblood 'the Wildling King' at the wall, with all the wildling leaders as his vassals.

ck2 after the end submods

Most well known dynasty names now disabled for random. * Over 250 new 'random dynasties' with names that I hope are fairly canon-sounding. I'm pretty sure we got all of them though. *Implemented Better Congenital Traits mod by JasperClay/AureliusAmbrosius #Might still be borked, plz report if you find you have a congenital trait that isn't being accounted for in some event. This is subject to change if it gets out of hand. *All religions now have heir designation. A good example of this would be if Petyr wanted to press Sansa's claim and then steal it. AI only uses the MB-GOTW one though, and even then only sometimes, and when they do there's a good chance for it to fail unless the spouse has no family. The usurp spouse decision from Custom Decisions is still in, so you might want to either take it out manually, or just refrain from cheating. *Included MB-GOTW mod - Jure Uxoris - usurp your spouse! New version I put in should work alright.

ck2 after the end submods

*Some provinces inaccessible from the sea, such as the Neck, the Northern Mountain Clans, Western Gift, the Gorge, a part of Storm's End, Massey's Hook, and possibly other places in future. (some straights still in such as Bear Island and Skagos) (AI may be a bit borked with handling this and it's new boats I guess) No more straights, now you need to get boats to take islands.

ck2 after the end submods

*Map overhaul - More impassable barriers and mountain passes with higher chance to bottleneck. Includes also adding some non-canon characters for obscure dynasties that otherwise die out and revert to the crown, creating very non-canon situations.

  • **Character overhauls - Make characters more canon, including traits, stats, appearance, children, spouses etc.
  • If you have a question about it or something that's not on the list you can message me or leave a comment.) (Somewhat outdated, this does quite a bit more than what's listed and some things aren't actually in anymore, but you can poke through the list to get an idea. Also only meant to be played in AFFC bookmark, though the others (should?) work fine, apart from alot of characters having traits they shouldn't have yet. Be sure and check to make sure your game is on Hard each time you play. This mod is meant to be played on Hard difficulty. (Includes many submods, check the credits at the bottom to make sure you aren't using a submod listed there in addition to this) As always please report buggerinos, there must be some in here still. 1.5.7.2 hotfix out, download new version.










    Ck2 after the end submods