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Reapers from mass effect
Reapers from mass effect





reapers from mass effect

It seems too likely a coincidence that Zartus is suddenly in possession of ancient deep-space weapons. Zartus is the successor in his position to Zophram, who disappeared while searching the far reaches of space for assets in the fight against Dark Specter. But the “almost” there is important, as the Empyreals serve a master much younger than them - Zartus of Eltar. This positions the Empyreals as cybernetic agents of an almost divine moral judgment. The Empyreal destroying Hartunia continuously lambasts its victims, decrying their civilization for its practice of slavery. The Empyreals seem to carry out a similar process, but with different selection criteria. Wiping out their creators, the Reapers developed a system where they would periodically cull the galaxy, destroying any civilized race whose technology had advanced far enough to develop synthetic life.

reapers from mass effect

This alpha mod ports the Abomination enemy from Armax Arena & Mass Effect 2 to Priority: Palaven, with the intention of porting.

reapers from mass effect

Well, this mod is aiming at bringing a few of those horrors back. The Reapers’ solution is a microcosm of the problem they were created to address, as they decided the way to solve this problem was to prevent the creation of such synthetics. The Mass Effect trilogy has shown us that the Reapers like to experiment with creating husk monsters, and that new battlefields bring fresh horrors. Over time, organics created and developed synthetic minds smart enough to destroy them and mistreated them so harshly that they revolted. Originally created by a now-extinct race known as the Leviathans, the Reapers were an artificial intelligence tasked with solving the problem of synthetic rebellion.







Reapers from mass effect